What it is
Humanoids are a high-visibility embodiment class, but PhysDB treats them as one branch rather than the whole field.
Why it matters
They combine manipulation, locomotion, perception, whole-body control, and onboard compute pressure.
How not to overread it
Humanoid demos are not a proxy for all Physical AI progress.
Related edges
Locomotion
Humanoid robots
Humanoid locomotion is hardware-specific.
Manipulation
Humanoid robots
Humanoids are one branch of Physical AI.
Whole-body control
Body coordination
Body-specific constraints remain central.
Physical AI
Embodiment classes
Humanoids are not the whole field.